Space Blaster Deluxe
A downloadable game
Assets provided by MSU and Brian Winn. Made by Kyle Johnston.
Major Changes:
- Implemented additional levels 4 and 5, including a boss level. The boss and all related sprites were drawn using Aseprite and the programs related to them were written by me. (Art and Gameplay)
- Modified every level to be different from the others, even if just by a little. Most noticeable in the boss fight, which plays completely differently than the other levels. (Design)
- Added an endless mode in which the only goal is to get a high score. (Design)
Once again, the WebGL build failed on every attempt. I don't think it's an issue with the computer though, as the Solar System build worked perfectly fine. I'll have to see if the issue persists into future projects.
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